Aug 13, 2020 10:36 AM ET

iCrowd Newswire – Aug 13, 2020

Global Online Entertainment Market research report offers COVID-19 outbreak study that offer recent insights related to online entertainment industry. The research report includes market estimations and current data of market size, CAGR, production, revenue, gross margin, pricing model and other substantial market factors.


The research report on the online entertainment market includes detailed study of market forces such as key driving factors, restraints, challenges, market opportunities, future market trends and key developments. The market research also examines the role of leading market players operating in the regional marketplace along with their business review, financial summary and SWOT analysis. The study presents 360-degree overview of the competitive landscape of the companies.

The global online entertainment market is estimated to grow at a CAGR of 20.82% during the forecast period 2020-2027. As per the detailed market study, the global online entertainment industry was valued at $183.06 billion in the year 2019 and is estimated to reach $652.45 billion by the end of the year 2027.

The online entertainment industry is driven by various growth factors such as increase in penetration of smartphones in the marketplace along with constant technological advancements in smartphones, low data tariffs and rise in disposable income. Whereas, limited digital literacy and lack of digital infrastructure will act as restraining factors in the market growth. On the contrary, increasing expenditure on digital advertisement and digital transformation in media and entertainment industry will act as lucrative opportunities for the market players operating in the global online entertainment industry.

Major Market Players Included in the Global Online Entertainment Industry Report are:

  • Amazon Web Services (AWS)
  • Facebook
  • CBS Corporation
  • Google LLC
  • Rakuten, Inc.
  • Netflix, Inc.
  • Spotify Technology S.A.
  • Sony Corp.
  • Tencent Holdings Ltd.
  • King Digital Entertainment Ltd.

Segmentation Overview of the Global Online Entertainment Market

Based on Form

  • Internet Radio
  • Games
  • Audio
  • Video
  • Others

Based on Revenue Model

  • Sponsorship
  • Advertisement
  • Subscription
  • Others

Based on Devices

  • Tablets, Desktops and Laptops
  • Monitors, Projectors and Smart TVs
  • Smartphones
  • Other

Global online entertainment market report offers market analytics, market forecasts, industry knowledge and other detailed insights about the market.

Global online entertainment market research report support industry players, investors and decision makers to develop strategies to perform sustainable, innovate successfully and optimize their business portfolio.

Highlights of Table of Content

Market Overview: This section includes detailed overview of the global online entertainment market and give an idea related to market scope.

Study of Market Determinants: This part of the research study offers detailed analysis of latest and future trends of the market, growth factors, challenges, restraints and opportunities.

Strategical Analysis of Key Market Players: Targeted audience of the research report can use this research analysis to gain competitive advantage over their competitors in the global online entertainment market.

Market Forecasts: This part of the analytical study allow access to validated and accurate estimates of the market size.

Segment Analysis: The segment analysis provides reliable and accurate forecasts of the market share of key segments of the global online entertainment industry. This part of the study can be used by targeted audience to for strategic investments in the regional marketplace.

Geographic Analysis: The regional analysis has been included with a focus to support market players to tap into unexplored market opportunities for target regions, and to get insights related to comparative growth of other regional markets of the global online entertainment market.


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Keywords:    Online Entertainment Market